Notas detalhadas sobre The First Berserker: Khazan
General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter On-line fans, but Khazan is too damn flat and unexpressive as a protagonist for me.
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Este finesse por animaçãeste 3D pelo finesse cel shading implementado utilizando a tecnologia Unreal Engine oferece deslumbrantes cenários para que os jogadores sintam como se estivessem assistindo a uma animaçãeste.
At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.
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A clara inspiração de modo a isso foi Nioh, de que similarmente identicamente conjuntamente utiliza um sistema bem semelhante, contudo isso tira 1 pouco do charme de 1 Souls e a graça do explorar um mundo interconectado e achar caminhos natural escondidos entre as áreas.
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Khazan does a The First Berserker: Khazan fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.
Similarly, you can use reflection to parry normal attacks, though not every attack is parryable. It's up to you to work out which and weave that into your strategy.
Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.
Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?
Enquanto enfrenta 1 mundo cheio por criaturas perigosas, ele deve resgatar a honra qual perdeu, precisamente qual isso signifique combater este próprio exército de que outrora o respeitava.
A reviravolta de que temos pelo meio da história era extremamente esperada e a única maneira dela continuar, tornando tudo previsível demais e com criatividade pelo roteiro.